Lovely art direction, monkey, with a grim atmosphere I like a lot. Great oomph in the SFX
However, gameplays a little hard (git good indeed)
I feel it'd be better if I could freely launch harpoons instead of needing to hold the mouse long enough until I can launch one, slower and lower score, but playing it safe.
Also theres a bit of luck involved if you will be able to get to another eel in time before it explodes.
But overall, I like how unique it feels, Wouldn't mind seeing more of this concept if it where explored more.